April 23, 2014

Froog and the Mysterious Spider Tower

From Jay is Games

by joelybean on April 23, 2014 11:00 PM

Platform: Android — Froog and the Mysterious Spider Tower Surprise! You're a frog now, and you've got to leap your way up a dangerous spider-infested tower to reach the all-healing princess's kiss. Follow the rules to avoid death by hungry spiders, rogue explosives and even fragile glass windows. Munch down on tasty arachnids and battle terrifying bosses to reach the top! Tagged as: action, adventure, android, arcade, free, game, ludocube, mobile, rating-g, tablet

Rainbow Lines and etc.

From Inside Pozirk Games

by pozirk on April 23, 2014 08:45 PM

Some news…

* I have released Rainbow Lines on Google Play.
I have decide to make two separate versions of the game: with HD graphics and without, otherwise game file size is too big.

* Updated AdMob ANE to comply with the latest AdMob/Google Mobile Ads/Google Play/AdSense changes. New ANE is much heavier and throws numerous warnings, but seems to work fine. :)
Old version is deprecated and “Google Play will stop accepting new or updated apps that use the old standalone Google Mobile Ads SDK v6.4.1 or lower. You must upgrade to the Google Play version of the Mobile Ads SDK by then.”
As usual, available it is at GitHub: https://github.com/pozirk/ANEAdMob

* Match Jong is somewhat in freezed state at the moment, but I have a playable demo, and my artist is ready to start preparing graphics. Going to start working on the game soon. :)

* Little by little, I’m releasing free version of All-in-One Mahjong 2 with updated AdMob ANE, of course.
All-in-One Mahjong 2 FREE is already available on Google Play.

Alchemist

From Jay is Games

by Satori on April 23, 2014 04:00 PM

Platform: Flash — Alchemist When the pure light that sustains the alchemists starts to dwindle it's what's referred to in the industry as "A Major Problem", and it's up to you to restore civilization in this gorgeous and brief metroidvania platformer. Tagged as: action, browser, flash, free, game, kmacleod, linux, lsergey, mac, metroidvania, mviaceslav, platform, rating-y, windows

Be Alien

From Jay is Games

by kimberlyfelix on April 23, 2014 01:00 PM

Platform: Flash — Be Alien Since when do aliens abduct other aliens? If you're in the mood for something short and sweet, help the cute green alien escape the bad little green men in this point-and-click game. Click around the screen to discover what you can interact with to figure out how to get back to your planet. Tagged as: begamer, browser, flash, free, functu, game, linux, mac, pointandclick, windows

Weekday Escape N°20

From Jay is Games

by elle on April 23, 2014 04:00 AM

Weekday Escape N°20 Games featured this week: Find the Escape-Men 96: The Super Market; Fruit Kitchens 03: Navel Orange; Story Room Escape 4 — FunkyLand beckons you to gather up a bushful of juicy round citrus fruit while No1Game sends you grocery shopping for a "Time-limited Escape Sale." Meanwhile, if you're still hungry for cerebral challenge, Story House's debut into Weekday Escape provides a light repast of logical puzzle in a comely one-walled scene. Tagged as: blog, browser, escape, free, funkyland, game, no1game, pointandclick, storyhouse, weekday-escape

April 22, 2014

Open Ended Poll

From Hero Interactive

by Eric on April 22, 2014 08:30 PM

Hey guys! For those of you who celebrate/recognize the Easter holiday season, I hope you all had a great holiday! For the rest of you, I hope you all had a great weekend!

We haven’t had a poll on here in a bit, so here goes:

Which game or games did you play over the weekend/holiday?

 
 

Recent Portal Additions:


Interactive Puzzle

From Jay is Games

by LDora on April 22, 2014 06:00 PM

Platform: Flash — Interactive Puzzle Your puzzle is boring! Does it react when you touch it and paint or drive or fly around your cursor? If not, then toss it aside forth-with and play this beautiful yet simple jigsaw game where the goal is to recreate a picture from tiles that change and react to your mouse. Tagged as: browser, fdpaul, flash, free, game, linux, mac, puzzle, rating-g, simpleidea, windows

Concentric Holic

From Jay is Games

by Lori.h on April 22, 2014 04:00 PM

Platform: Android, Flash — Concentric Holic A simplistic logic game that will have your mental gears grinding hard. Place color layered squares next to one another to match colors and make combos. Place all the squares correctly to eliminate all your pieces and get the highest score possible. Tagged as: android, browser, flash, free, game, linux, logic, logicalcell, mac, mobile, puzzle, rating-g, windows

Easter Joy

From Jay is Games

by LDora on April 22, 2014 01:00 PM

Platform: Flash — Easter Joy TomaTea serves up belated but no less welcome holiday treats with a sweet and pastel Easter themed room escape. With a whole lot of puzzles penning you in and codes to discover, can you find your way out before someone eats all the candy in the basket you probably left unattended? Tagged as: browser, easter, escape, flash, free, game, linux, mac, pointandclick, puzzle, rating-g, tomatea, windows

April 21, 2014

No Name Room

From Jay is Games

by freezairmsilvereye on April 21, 2014 04:00 PM

Platform: Flash — No Name Room You're stuck in a completely plain white room with completely featureless furniture... or ARE you? This little room with no name isn't everything it appears to be! Look inside shelves and desks, and uncover the colors that lie hidden within the No Name Room to escape. Tagged as: browser, escape, flash, free, game, linux, mac, pointandclick, puzzle, rating-g, windows, yonashi

Core Society

From PixelPracht.net

by pixelpracht on April 21, 2014 01:07 PM

There are striking similarities between my current project Core Society and Grove Script which was the first domain specific programming language I’ve ever written. It was a really fun project on two levels: It’s fun to come up with a domain specific language of your own and then write a parser for it and an interpreter, where, for a change, optimization for speed is actually justified. But once you have established that new interface to talk to your computer the *real* fun can begin: To figure out how to use that new language and see what you can do with it. When you already know a systems inner workings and can change it on a whim if something doesn’t please you the learning experience isn’t even painful. Core Society is like this. It’s about programming cellular automata.

Cellular Automata

Cellular Automata are a well known concept in computer science. Typically you have a regular grid of cells, each in one of a finite number of states. Based on a set of rules you can look at a cell and it’s neighbours and decide on the cell’s next state. Now you just apply these rules repeatedly to all cells in the grid. It’s amazing to think about the complexity that can emerge from even simple setups. Take Conway’s Game of Life for example where each cell has only two possible states (on/off) and where only four simple rules define a cells next state based on itself and the local neighbours. And despite that it’s not only capable of generating complex evolving patterns, you can even build a Universal Turing Machine with it!

Conway's Game of Life is a simple rule based system, quite in contrast to God's Game of Life

Conway’s Game of Life is a simple rule based system, quite in contrast to God’s Game of Life

But why simple rules and simple cell states? When I hear the word ‘Cell’ I think of the building blocks of all known living organisms, capable of self-replication and functionally quite complex. I wanted to step away from simple, rule based systems and towards the complexity of living cells. Why not build a cellular automaton where each cell is a fully programmable little computer? No external rules would decide how a cell’s state would change – only the initial programming of the cores would determine the course of the simulation.

The Cores

I’ve never written an emulator before but that was exactly what I needed to do next – just that I wasn’t emulating an already existing computer system but a system I had yet to define. A system specifically designed to serve as a programmable cell in a CA.

The architecture I’ve settled with acts like a von Neumann machine where instruction and data share the 256 16bit words of memory. That means the whole memory is mapped to an 8bit address space. Because I can’t use less than a word (16 bit) to encode an instruction I figured there are enough bits left to encode additional information along with the instruction – including the target address the operation is meant to operate on. All other computer systems I know don’t have instructions that operate directly on memory. Not only because they have a far larger amount of addressable memory but also because they are designed to run efficient on physical hardware and memory access is a bottleneck. Thus most CPU’s have a couple of registers to store binary data in. When you program for those CPU’s in assembler you typically spend a lot of instructions copying data between registers and memory and I was pretty excited about a chance to get away without it. Apart from that a lot of the basic instructions in CoreSociety’s assembly language will look familiar if you know other assembly languages. Here’s the full list.

After planning the instruction set from a semantic point of view I needed to figure out how to map the instruction and all relevant parameters to one or, if the instruction is more complex, two words of memory.

InstructionEncoding

To be memory-efficient not all bits encode the same kind of information in every instruction. For example not all instructions have a second parameter. The INC instruction just increases the value at the given address, while the SET instruction replaces the value at a given address with a new value that also needs to be supplied. If an instruction expects a second parameter the next word following the instruction is assumed to encode this parameter.

Here’s how it works in detail: The highest four bit of an instruction word always encode the instruction group. If a group consists of complex operations that require two operands only 2 bits are available to identify the group member. The 3rd bit (Param Flag) will encode whether the following parameter word, that encodes the second operand, is interpreted as a numeric value or as a pointer to an address. So there are 16 distinct groups possible that can either consist of 4 complex or 8 simple instructions. More then enough for our needs.

The next bit is the Target Flag and it tells the processor how the lower 8bits of the instruction word, that always encode the first operand of the operation, are to be interpreted. When it’s set the operation’s target is not an address but a numeral value or an address reached by indirection. Indirection means the passed address is not used directly as the target but read to get another address which is then used as a target.

When a second parameter is required the word after the instruction can either be interpreted as a 16 bit numeric value or an address that can be either supplied direct or by (recursive) indirection.

The Assembler

To verify the architecture I’ve build a prototype IDE to write and run core programs in. Basically you write a listing of a custom assembly language which is immediately compiled into a core’s memory. The core’s memory is visualized as colored blocks and also written out in HEX numbers. You can step through the code and watch the operations change the memory. The assembly language is pretty simple. There’s a 3-letter mnemonic assigned to each instruction followed by one or two operands. You can use labels to assign names to specific memory addresses and use those names instead of the actual address. Comments are also supported.

primegen IDE

This is the IDE where the cell-programms are written and tested. Click for an unscaled version!

It’s surprising what you can do with just 512 bytes. A program to calculate prime numbers that I wrote as an early test-case was only 17 words long, leaving more then enough room to store the primes. Another positive side-effect of such tiny memory is that you can visualize all the data with a couple hundred pixels. I found it pretty fascinating to watch the little cores work!

 

A core viewed in the IDE spending 255 energy on calculating primes. The last primes it finds is 19, then he runs out of energy.

A core viewed in the IDE spending 255 energy on calculating primes. The last primes it finds is 19, then he runs out of energy.

The Grid

The next step after implementing the virtual system that would represent a cell in the Cellular Automata was to put a bunch of them together in a grid so that they could start interacting.

 

primegen IDE

This is the GRID the simulation takes place. Each tick the core with the highest unbound energy get’s to execute an instruction. Energy is distributed cyclical until the energy budget is spend!

With the basic set of instructions in place I needed to figure out the rules by which cores (e.g. the cells) would be able to interact with their neighbours and how the system would decide which core would get to execute an instruction next. The straight-forward solution would be to just let them execute one instruction one after another and to add some instructions to read and write the memory of neighbouring cores.

But I’ve settled with something more complex. I had this grand vision that Core Society might evolve into a platform for competitive programming games. Like an arena where you’d try to write the perfect program to beat a challenge or compete with other programs for grid space. So I added an energy mechanic that governs the execution and interaction of programs. Energy is a precious resource that each core accumulates over time. It is spend when a core executes instructions. A core can spend energy to shield itself, preventing adjacent cores from writing into it’s memory. It can also reserve an amount of energy that when released allows the core to execute a number of instructions uninterrupted. There is an instructions that allows you to transfer energy into a neighbouring core. And one to drain energy from it, respectively.

So with a few bytes a core can be programmed to copy it’s program to neighbouring cores. Once the program has spread over multiple cores those can work together to establish dominance of the grid against competing programs or fulfil whatever goals they were programmed to.

Last but not least – to facilitate the creation of scenarios – I added an instruction to raise and one to lower a global score. It serves as a metric to gauge efficiency of a solution to a scenario. Obviously the more excess energy you can spend on raising the score the better the final score will be. The initial board state could involve some cores that lower the score constantly so a high scoring solution would need to be very efficient in gaining control of these cores as fast as possible.

In this demonstration the green core is calculating primes, supported by the grey cores who provide it with energy! The blue cores try to prevent the red core from taking over the board by spending their energy to keep a shield up and supporting neighbours.

The green core is calculating primes, supported by the grey cores who provide it with energy! The blue cores try to prevent the red core from taking over the board by spending their energy to keep a shield up and supporting neighbours.

Give it a try!

If you’d like to see more than animated gifs I’d suggest you check out Core Society’s Github repository or download it’s content as a ZIP. It includes a precompiled executable, full source-code, documentation and a couple of scenarios including reference solutions.

Getting Started

  • You might need to install the .Net Framework 4.5 redistributables if you don’t have them installed.
  • Then just start the prebuild executable (CoreSociety.exe) or build it yourself with Visual Studio 2013. (Should run on Mono, too)
  • Click on the top left icon to open a scenario. A click on the ‘Play’ Icon starts the simulation.
  • You can click on a listing in the ‘Deck’ to open the IDE window that allows you to modify the listing. The changes will automatically apply to the initial state of all cores that show the listing’s color.
  • To learn more about the instruction set and how to program a core have a look at the Documenation.
  • If you’ve got questions and can’t find answers in the docs just comment below!

Myosotis Chapter 4

From Jay is Games

by LDora on April 21, 2014 01:00 PM

Platform: Flash — Myosotis Chapter 4 PI Rick has been chasing a woman for years now in Mike Morin's popular point-and-click adventure mystery series, but in this latest brief installment it seems like he's been given another chance. Does he really want what's at the end of it? Don't play this without having played the other games! Tagged as: adventure, browser, episodic, flash, free, game, hzdunek, impendingriot, linux, mac, mmorin, myosotis, mystery, pointandclick, rating-y, windows

April 20, 2014

Incitement

From Jay is Games

by Kyh on April 20, 2014 06:00 PM

Platform: Windows — Incitement Matthew Ashworth brings his RPG Maker skills to light in his science fiction RPG title for download, Incitement. Play Maddock, a human who leads an unlikely group of humanoids (not all carbon-based) to uncover the greasy underbelly of their mixed race society. Battle your way through enemies to slowly reveal the story as you make choices that will affect the outcome through 10 hours of gameplay. Tagged as: adventure, download, free, game, indie, mashworth, rating-o, rpg, rpgmaker, scifi, turnbased, windows

Doyu Hexcontrol

From Jay is Games

by dsrtrosy1 on April 20, 2014 04:00 PM

Platform: Flash — Doyu Hexcontrol Simple or simply insane? As easy as this new hexagon-based puzzle board game may seem at first glance, it can be infuriatingly challenging to master. Learn against the computer AI or challenge other players to a match as you carve out your space on the board and mark the dots. Tagged as: board, browser, doyugames, flash, free, game, hexagon, linux, mac, puzzle, rating-g, simpleidea, strategy, windows

Circus Level Pack

From Jay is Games

by freezairmsilvereye on April 20, 2014 01:00 PM

Platform: Flash — Circus Level Pack The most physics-puzzley show on Earth gets an additional thirty levels in this clownish expansion pack! Help the little green monster guy put on a show to get the audience out of their seats, using balloons, trampolines, unicycles and more. Thirty levels of circus-themed fun await you, without that off-putting smell of elephants and burnt popcorn. Tagged as: browser, flash, free, game, linux, mac, meetreen, physics, puzzle, rating-g, windows

Space Farmers

From Jay is Games

by JohnB on April 20, 2014 05:00 AM

Platform: Mac, Windows, Linux — Space Farmers The Bumpkin Brothers are back! The team's latest release has nothing to do with Tribloos or machines. Well, wait, scratch that, it does have something to do with machines, but that's not the point! Space Farmers is a decidedly retro-feeling cooperative arcade game that takes place on an alien spacecraft. Two simple farmers have been kidnapped by the non-Earthlings, and they're going to use every gadget and pigcube they can get their hands on to get back! Tagged as: action, arcade, bumpkinbrothers, cooperative, download, game, indie, linux, mac, multiplayer, rating-y, retro, windows

April 19, 2014

The Dangerous GEN-KAN 2

From Jay is Games

by LDora on April 19, 2014 07:00 PM

Platform: Flash — The Dangerous GEN-KAN 2 Danger lurks around every corner, literally, in this deadly point-and-click escape game from Kotorinosu. If you want to find a way out, you'll have to search everywhere and solve puzzles, all while avoiding being eaten, exploded, gassed, dropped... Tagged as: browser, escape, flash, free, game, kotorinosu, linux, mac, pointandclick, puzzle, rating-g, windows

Cadenza: Music, Betrayal and Death

From Jay is Games

by starchild on April 19, 2014 05:30 PM

Platform: Windows — Cadenza: Music, Betrayal and Death It's Mardi Gras time and the streets of New Orleans are ringing with the sound of sweet, sweet jazz. You're headed down there to visit your dad... and find him and the patrons of his club in a sort of trance. Could it be a voodoo curse? This enchanting, original and thoroughly innovative hidden-object adventure will grab your attention and won't let go, and you can be sure you'll be humming the addictive soundtrack long after you've finished it. Tagged as: adventure, affiliate, casual, collectorsedition, demo, download, game, hiddenobject, madheadgames, puzzle, rating-g, windows

Monster Squad

From Jay is Games

by freezairmsilvereye on April 19, 2014 04:00 PM

Platform: Flash — Monster Squad Vicious monsters have invaded the kingdom. Good thing the Monster Squad is here to help sort them out! Six distinct heroes, fierce weapons, mystic spells, and battalions of baddies await you in this browser-based role-playing game. Tagged as: browser, flash, free, game, linux, mac, monsterplay, rating-y, rpg, turnbased, windows

Hellspin

From Jay is Games

by Lori.h on April 19, 2014 01:00 PM

Platform: Flash — Hellspin Unique controls make this game a hard challenge as you dodge simple things like walls to try and reach the exit. Attempt the collect the stars for extra pain, but pure victory if you succeed. Clicking once lets you slow down time, but it is limited. Touching any walls is certain death. Tagged as: browser, deqaf, flash, free, game, highdifficulty, linux, mac, rating-g, skill, windows

April 18, 2014

Fly Catbug Fly!

From Jay is Games

by joelybean on April 18, 2014 10:00 PM

Platform: iOS, Android — Fly Catbug Fly! From Pendleton Ward's webseries Bravest Warriors, it's Catbug starring in his own game! Fly through locales from the show collecting a plethora of items and toss 'em into portals to make money! Purchase fancy power-ups and a stylish new wardrobe! Call in Chris, Beth, Wallow and Danny to help you out! Fly, Catbug, Fly! Tagged as: action, android, arcade, cartoonhangover, game, ios, ipad, iphone, jumpandrun, ludoko, mobile, rating-y, tablet, upgrade

Monkey GO Happy Easter

From Jay is Games

by LDora on April 18, 2014 04:00 PM

Platform: Flash — Monkey GO Happy Easter There are one hundred eggs hiding in this cute and colourful point-and-click puzzle game, but finding all of them won't be easy! Search and solve simple puzzles to bring smiles to the monkeys on this tastiest of holidays. Tagged as: browser, flash, free, game, linux, mac, monkeygohappy, pencilkids, pointandclick, puzzle, rating-g, windows

Golden Krone Hotel

From Jay is Games

by dsrtrosy1 on April 18, 2014 01:00 PM

Platform: Javascript — Golden Krone Hotel You may think your objective in this dungeoncrawling turn-based RPG is straightforward--steal the Golden Krone and kill the Vampire Prince. But it's not as easy as it seems, and whether you are human or vampire becomes a complex issue as you move from floor to floor in the Golden Krone Hotel. Tagged as: browser, dungeoncrawler, game, humbit, javascript, linux, mac, rating-y, retro, roguelike, rpg, vampires, windows

April 17, 2014

Colony Defenders TD 2 Quests

From Armor Games Blog

by Ferret on April 17, 2014 08:46 PM

The mining facilities on Xolara are swarmed by alien creatures that need to be turned into piles of red goo. Build effective defenses, gather precious minerals and repel the invasion while upgrading your towers and abilities. 

Eight new Quests are now available!

Links:

Screenshot:

mAA6VkwyS2iMyCVCtOq9_ColonyTD 

Super Planet Crash

From Jay is Games

by dsrtrosy1 on April 17, 2014 04:00 PM

Platform: Flash — Super Planet Crash Crash planets with Kepler...or, you know, have fun with physics and learn a little bit about the solar system. This webtoy gives you your very own solar system to plan, and 500 years of elapsed time to try to keep it stable. Tagged as: browser, flash, free, game, linux, mac, physics, rating-g, stefanomeschiari, webtoy, windows

Featured Tank #48

From Hero Interactive

by Eric on April 17, 2014 03:00 PM

Today’s Featured Tank is the Unstoppable

!!!

Name:  Unstoppable
By:  BubbleTanks3
Tank ID:  E10023097

(Know of some awesome tanks you want me to show off? Post the code in the comments!)

 
 

Recent Portal Additions:


Red Warrior

From Jay is Games

by LDora on April 17, 2014 01:00 PM

Platform: Flash — Red Warrior When the villagers are captured, it's up to one little ninja to save the day... with world-flipping powers! Swap the world around you in this beautiful and polished puzzle platformer to get past baddies, lasers, ice, and much, much more. Tagged as: action, browser, flash, free, game, lampogolovi, linux, mac, physics, platform, puzzle, rating-g, windows

April 16, 2014

The Earl Octopusor

From Jay is Games

by LDora on April 16, 2014 03:00 PM

Platform: Flash — The Earl Octopusor Miss Libellule has faced the Queen of Snakes, but now she's in for a watery challenge when a desperate note takes her deep under the sea in the search for two star-crossed lovers and a pile of treasure in this point-and-click adventure. Tagged as: adventure, browser, flash, free, game, jo99, kronsilds, linux, mac, pointandclick, puzzle, rating-y, windows

Mummies Escape

From Jay is Games

by Lori.h on April 16, 2014 01:00 PM

Platform: iOS, Flash — Mummies Escape Play as Tom Jones, one of the greatest explores who was only just a head, as well as his rag tag group of friends to help undo the curse you released. Dodge blow darts, spikes, and more to collect the jewels in this physics game, before pushing the mummies back into eternal rest. Tagged as: browser, flash, free, game, ios, ipad, iphone, ipodtouch, linux, mac, mdemonte, mobile, physics, rating-g, skill, tablet, timing, windows

Some Announcements: Trailer, Greenlight & Fulltime Indie

From Gambrinous Blog

by Colm on April 16, 2014 09:18 AM

The last week has been an important one for me. I've given up my job and become a fulltime indie game developer, I've released the first trailer for Guild of Dungeoneering and launched the game on Steam Greenlight.

Independent of being paid, that is!

Independent of being paid, that is!

Indie can be hard to define and is definitely a bit too overloaded these days, but it explains quite well what I'm trying to do. I'll be mostly working by myself making games. I like to compare myself to a writer who has decided to give up the day job and focus entirely on finishing that first novel.

A wild TRAILER appeared!

So this has been in the works for a couple of months. Fred (who is doing all the art for Guild of Dungeoneering) came up with the script, the jokes, did all the animation, picked the music and even did the voiceover for it!! Talented fellow! Have a look yourself:

We released this last Wednesday at the same time as a big press blitz I coordinated which has led to quite a few people writing about us, which is fantastic! I'll write up a longer post about the experience later on.

For Your Consideration

We also launched on Steam Greenlight at the same time, to try and maximise any press exposure we got for the trailer and convert as much of it as possible into Greenlight votes and attention.

Have YOU voted yet?

So far this is going well, though not quite the rocketship to the top I was hoping for. As of this writing we are 42% of the way to the top 100 with 2,910 yes votes. Sadly a massive proportion of visits to the page has been from within Greenlight itself, so despite getting some big numbers to the main game page in the last few days they haven't quite translated into Greenlight traffic. That said, I'm sure anyone who's looking at the game page and clicks through to greenlight is pretty likely to throw down a yes vote.

I do have some more ideas to get extra traffic onto greenlight so more on that when it's ready. I'll also write up a much longer post on the whole experience once we're through. Oh and if you've voted for the game - Thanks! It's really appreciated!

Weekday Escape N°19

From Jay is Games

by elle on April 16, 2014 04:00 AM

Weekday Escape N°19 Games featured this week: Escape from the Room with Public Phones; Candy Rooms No.7: Carmine Pop; Yana Escape — Are you bored? When you look around the room you're in, are you tired of the same old look? Time for a new design and a fresh way of looking at things, then. Escape from those worn out interiors and let Hottategoya inspire you to be a minimalist, get groovy with FunkyLand, or relax in pleasant pastels with Kamokichi, our three featured designers in this week's Weekday Escape! Tagged as: blog, browser, escape, funkyland, game, hottategoya, kamokichi, weekday-escape

April 15, 2014

Featured Tank #47

From Hero Interactive

by Eric on April 15, 2014 10:46 PM

Today’s Featured Tank is the Apocalypse

!!!

Name:  Apocalypse
By:  rebelgunz
Tank ID:  E10005136

(Know of some awesome tanks you want me to show off? Post the code in the comments!)

 
 

Recent Portal Additions:


Sphear

From Jay is Games

by dsrtrosy1 on April 15, 2014 06:00 PM

Platform: Flash — Sphear The first thing every general needs to know to defend their planet is strategy. Also, a good grasp of physics, mathematics, and... pool! Pick your angle and take a shot to defend the world against evil space invaders in this clever game! Tagged as: browser, flash, free, game, math, physics, pool, potatoonthetable, rating-g, scifi, strategy

Escape from the Round Room

From Jay is Games

by LDora on April 15, 2014 05:30 PM

Platform: Flash — Escape from the Round Room A well-deserved weekend getaway doesn't end when you expect it to, when you find yourself locked inside the newest escape game by Tesshi-e, where puzzles and clues both logical and obscure are the best amenities you can find in this little lodge. Tagged as: browser, escape, flash, free, game, linux, mac, pointandclick, puzzle, rating-g, tesshi-e, windows

Dead Zed 2

From Jay is Games

by Johnny123 on April 15, 2014 04:00 PM

Platform: Flash — Dead Zed 2 Pick up your gun and stand against oncoming waves on zombies in this realistic shooter, then manage your group of survivors to scavenge and help defend in between, holding out as long as you can! Tagged as: 3kggames, action, browser, flash, free, game, horror, mac, rating-o, shooter, simulation, survival, windows, zombies

Where Is My Beard?

From Jay is Games

by kimberlyfelix on April 15, 2014 01:00 PM

Platform: Flash — Where Is My Beard? Feeling beardless? Spread some bearded love in this humorous physics puzzle game. Arrange blocks so that after you hit play, they'll all be touched by another shape that has some facial hair, thus spreading happiness throughout the land. Because everyone wants a beard. Tagged as: browser, flash, free, game, keenblaze, linux, mac, physics, puzzle, rating-g, windows

April 14, 2014

North Wind: Trill of Consciousness

From Jay is Games

by JohnB on April 14, 2014 10:00 PM

Platform: iPad — North Wind: Trill of Consciousness North Wind: Trill of Consciousness by Henry Gosuen is a creative take on the platform exploration genre. You control the tiny hero named Dir who moves through a blocky world of spikes and obstacles and maze-like puzzles. Instead of scrolling levels that keep pace with the protagonist, though, you do all the swiping yourself from a stationary point of view. It's a bit like Office Rush, Rooms or Continuity, only with a decidedly sweeter metroidvania feel. Tagged as: action, adventure, game, hgosuen, ios, ipad, metroidvania, microtransactions, mobile, platform, rating-y, tablet

Fishy Waters

From Jay is Games

by LDora on April 14, 2014 06:00 PM

Platform: Flash — Fishy Waters When her father is swallowed whole by the kraken, our heroine vows to get him back in this cute but simple arcade style fishing simulator! Travel the seas, catching different fish and selling them for the upgrades you need to take you farther. Tagged as: action, arcade, browser, fishing, flash, free, fvdommelen, game, ivdijk, jvleeuwen, linux, mac, rating-g, simpleidea, simulation, upgrades, windows

Together Alone: Love in Limbo

From Jay is Games

by elle on April 14, 2014 04:00 PM

Platform: Flash — Together Alone: Love in Limbo What started out as a simpler, shorter puzzle game with a sweet love story has been revised into a more substantial—and snarkier—endeavor for fans and newcomers alike. Help Ben and Isabelle navigate through limbo in more than 75 levels of diverse and complex tile-removing puzzles. Tagged as: browser, flash, free, game, grosengarten, jniestadt, linux, mac, narrative, puzzle, qwokgames, rating-y, windows

Picross Madness

From Jay is Games

by starchild on April 14, 2014 01:00 PM

Platform: Flash — Picross Madness Rejoice, picross aficionados! Picross Madness brings you a whopping 620 levels of all shapes and sizes! Tagged as: browser, flash, free, game, linux, logic, mac, mdeak, picross, puzzle, rating-g, windows

Can You Escape - Tower

From Jay is Games

by JohnB on April 14, 2014 06:00 AM

Platform: iOS, Android — Can You Escape - Tower Can You Escape - Tower is a short point-and-click mobile room escape game created by MobiGrow. In what should be a familiar set-up, you find yourself trapped in a series of rooms with exits that are locked, barred, concealed or otherwise inaccessible. Your job is to get out, or throw your phone across the room trying! What sets Can You Escape - Tower apart is its striking sense of adventure. You're not just escaping, you're making an epic dash to freedom through a rendered fantasy world! Tagged as: android, escape, game, ios, ipad, iphone, kindle, mobigrow, mobile, pointandclick, puzzle, rating-y, tablet

April 13, 2014

Pink Hour (Studio Pixel)

From Jay is Games

by JohnB on April 13, 2014 07:00 PM

Platform: Windows — Pink Hour (Studio Pixel) There are only two words you need to see before downloading this game: Studio Pixel. The creator of Cave Story has been hard at work on the upcoming sidescrolling platformer Kero Blaster, but in the meantime, we get a free game! Pink Hour serves as a small taster for next month's big release, stuffing plenty of shooting, pixel-perfect jumps, and painfully high level of difficulty into its cute little package. Tagged as: action, download, free, game, highdifficulty, indie, platform, playism, rating-y, shooting, studiopixel, windows

Cyberpunk 3776

From Jay is Games

by Johnny123 on April 13, 2014 04:00 PM

Platform: Unity — Cyberpunk 3776 Your fight may be futile, but that's no reason not to give it all you have! In this dystopian sci-fi shooter, you're the last man standing against the alien invaders, and you won't go out peacefully... how many can you take with you before you go down in flames? Tagged as: action, browser, free, game, mac, phann, rating-y, scifi, shooter, sidescroller, unity, windows

Please Remain Calm

From Jay is Games

by joelybean on April 13, 2014 01:00 PM

Platform: Flash — Please Remain Calm Do you love that old-school feeling of collecting coins? How about navigating precarious platforms and ledges to reach the exit door? Escape various baddies, maze-like environments and an expanding black hole of doom in this energetic and demanding retro platformer. Tagged as: action, browser, ctincknell, flash, free, game, linux, mac, platform, rating-g, retro, shooter, windows

Cat Game

From Jay is Games

by LDora on April 13, 2014 10:00 AM

Platform: Windows — Cat Game When your beloved cat Toby goes missing, you scour the town for him, but little do you suspect you're about to take a strange trip and find out the stranger truth behind cats in this short but cute freeware adventure game. Tagged as: adventure, amitie, download, free, game, halcy, indie, puzzle, rating-y, windows

April 12, 2014

Fix My Car - Custom Mods

From Jay is Games

by JohnB on April 12, 2014 09:00 PM

Platform: iOS, Android — Fix My Car - Custom Mods FireRabbit is back with another car-themed point-and-click puzzle game! Fix My Car - Custom Mods takes the hidden object / room escape hybrid formula from the original Fix My Car and gives it a shiny new coat of acrylic urethane paint. This time, instead of fixing the old clunker you're replacing the old parts with shiny new ones. If only sprucing up the old rustbox was half as straightforward in real life! Tagged as: android, escape, firerabbit, fixmycar, free, game, hiddenobject, ios, ipad, iphone, kindle, mobile, nook, pointandclick, puzzle, rating-g, tablet

My Little Investigations: True Blue Scootaloo

From Jay is Games

by LDora on April 12, 2014 01:00 PM

Platform: Mac, Windows, Linux — My Little Investigations: True Blue Scootaloo My Little P.I., My Little P.I., aaa-aa-aaa-aaaaaaahhhh... when Rarity's precious gem is stolen and the only suspect is one tiny Pegasus, it's up to Twilight Sparkle to solve the mystery in this gorgeous free Ace Attorney-styled visual novel adventure based on My Little Pony! Tagged as: adventure, download, equestriandreamers, free, game, indie, linux, mac, mylittlepony, pointandclick, puzzle, rating-g, visualnovel, windows

April 11, 2014

Surface: Reel Life

From Jay is Games

by LDora on April 11, 2014 10:00 PM

Platform: Mac, Windows — Surface: Reel Life When you receive a frantic phone call from your sister that your niece has gone missing, you think you must have misheard her... after all, your niece's dead fiancee appearing out of a movie and carting her back through the screen is impossible... right? Find the truth in this hidden-object adventure! Tagged as: adventure, affiliate, bigfish, casual, demo, download, elephantgames, game, hiddenobject, mac, pointandclick, puzzle, rating-y, windows

New Game Feed For Ex-Mochi Games on FlashGameDistribution

From FlashGameLicense Blog

by Chris on April 11, 2014 05:23 PM

If you run a Flash game portal and you were hosting games from MochiMedia, or running MochiAds or Live Updates, then you are probably looking for a way to replace those games. Good news! You can easily find working versions, or replacements of these games on FlashGameDistribution.com.

FGD has a dedicated feed for portal owners who are looking to replace their Mochi games. You can access this feed at FGD’s feed page. Here you can access the whole database of games we have on our system, currently weighing in at 26,000+ games. And you can tailor your feed as you see fit, either targeting ex-mochi games specifically, recent games, top games, or even get a feed of our entire database. If you have an account on FGL, just login with the same credentials, if you don’t, register on FGL and you’ll be able to login to FGD and access the feed.

The easiest way to add our games to your website is to use our php feed. Including your desired php feed will allow you to add the list of games into an array directly into the variable $fgd_games. Putting the following line (below) in your php script will allow you to embed the games directly into your page, and then you can do whatever you want with the included array (like adding your games to your database!).

include(‘http://flashgamedistribution.com/feed?feed=phpcode’);

If you have any troubles, feel free to leave us feedback, or add a post in our FGD forums.

If you are looking for high scores and achievements check out GamerSafe and our Data Bridge. With the Mochi API now gone, many users of their Flash APIs have been signing up for GamerSafe. The GamerSafe Data Bridge allows games that integrate our GamerSafe scoreboards and achievements to pass that player activity data to your portals. You can find out more about how the Data Bridge works on the GamerSafe website. Please contact Steve (steve@fgl.com) if you have any questions about GamerSafe or the Data Bridge.

Also, if you register your portal with GamerSafe we share 10% of the gross earnings of all in-game purchases on your portal.

Also remember, if you are interested in mobile, we have a number of great offerings:

- Mobile Platform – FGL can help you find and publish native game apps to multiple app marketplaces. We also help you monetize by providing tools for handling cross promotion, ads, and much more. If you are interested in our Mobile Platform please contact Adam (adam@fgl.com)

- HTML5 games – FGL has been receiving hundreds of HTML5 games over the last few months. If you are interested in licensing HTML5 games please contact Matt (matt@fgl.com)

- HTML5 Portal in a Box – If you run a portal, the chances are that you are getting traffic from mobile devices. FGL has an easy solution for engaging and monetizing that mobile traffic. We are currently looking to work with a few interested portals for early access into this system. If you are interested, please contact Chris (chris@fgl.com)

White Door Room Escape

From Jay is Games

by freezairmsilvereye on April 11, 2014 04:00 PM

Platform: Flash — White Door Room Escape Another day, another room to find yourself inexplicably locked within. Clever puzzles await you within the mysterious room with the white door, and you'll need to find the three wooden tokens to escape this time! Tagged as: browser, escape, flash, free, game, linux, mac, pointandclick, puzzle, rating-g, windows, yominokagura

It's Friday, again ? So soon ?

From Gaming Your Way

at April 11, 2014 01:34 PM

As a quick follow up to the last post where I was trying to fix the tiny slow down in the game I had a bit of a break through. Reducing the size of my pooled objects made a really large difference ( I was just pre-pooling too many items, mainly as a safety net ).

With those pools reduced it's a lot smoother now, which I'm pleased about.

Set up a twitter account for the game ( @DN8Pulse ) , as I think it's going to be an easy way to get quick feedback from players.

And to hopefully finish off the twitter / social stuff I've added a "Tweet your score" option to the game over screen. I thought rather than just a bland text tweet a custom image may be cool, and that's what you can see above there.
( It's all done using Movieclips and Sprites in Flash, so didn't take a fraction of the time to have done it in Starling, and it's just so nice being able to layer and position things in an IDE ).

I've just finished the Orbs power-ups, these are two droids that spin around your ship blocking baddie bullets. If a bullet hits one rather than just being destroyed, it's rebounded back at the baddies, which should hopefully be slightly more than a nice touch.

A bit of a slow week really, more focused on the fluff rather than getting levels and baddies in there. There's still more to do than I'd hoped for, it should be coming to a close now.

Squize. 

Untrusted

From Jay is Games

by LDora on April 11, 2014 01:00 PM

Platform: Javascript — Untrusted You're trapped, with only your wits and a computer to help you! Fortunately, that's more than enough, IF you have the knowledge to code your way out of this incredibly sneaky and clever JavaScript puzzle game, where the solution lies in the source... and what you make of it. Tagged as: adventure, anisnevich, browser, coding, free, game, gshuflin, javascript, linux, logic, mac, puzzle, rating-g, windows

Featured Tank #46

From Hero Interactive

by Eric on April 11, 2014 10:08 AM

I come across SO many crab tanks on the server, and I love it. I’m tempted to set up a separate page just for featured crab tanks, as this is the second one I’ve featured.

In fact, the more I think about that, the more like a great idea it sounds. Hmm..

Today’s Featured Tank is the Crabopoculeps

!!!

Name:  Crabopoculeps
By:  Nik 90ko
Tank ID:  E10010527

(Know of some awesome tanks you want me to show off? Post the code in the comments!)

 
 

Recent Portal Additions:


Link Dump Friday N° 367

From Jay is Games

by LDora on April 11, 2014 04:00 AM

Link Dump Friday N° 367 Games featured this week: Awesome Mushroom Hunter; Cover Me; Edgar's Dream; Assasseed's Crin — It's Friday, and you know what that means. Creepy redhead ghosts doing some navel gazing. Bashing killer robots when all you want to do is round up some mushrooms. Staggering in bewilderment through an unsettling landscape of pianos and applause. Awwww yeah, now we're cookin'. Tagged as: blog, browser, cmadelon, emittercritter, linkdump

April 10, 2014

Family Guy: The Quest for Stuff

From Jay is Games

by LDora on April 10, 2014 10:00 PM

Platform: iOS, Android — Family Guy: The Quest for Stuff Peter's town is destroyed, and it's totally not his fault! Blame the giant chicken. But whatever the reason, it's up to you to rebuild it, unlocking tons of characters, items, and hilarious animations along the way. Just keep one hand on your wallet, because this game has its eye on it. Tagged as: android, free, game, ios, ipad, iphone, ipodtouch, microtransactions, mobile, rating-r, simulation, tinyco

Cover Orange Journey: Pirates

From Jay is Games

by kimberlyfelix on April 10, 2014 04:00 PM

Platform: iOS, Android, Flash — Cover Orange Journey: Pirates Join your favorite oranges you wouldn't want to eat into a tropical pirate adventure. In this physics puzzler favorite, you've again got to figure out how to tuck the fruit away from exceptionally sharp rain drops by dropping and exploding various objects around each level. Tagged as: android, browser, coverorange, flash, free, game, ipad, iphone, ipodtouch, johnnyk, linux, mac, mobile, physics, puzzle, rating-g, tablet, vladg, windows

How Dare You

From Jay is Games

by Lori.h on April 10, 2014 01:00 PM

Platform: Flash — How Dare You It's time for revenge in this launch game. Run, fly, and jump through three different areas to take out the evil gold fish who disrupted your peace of mind. You play a... half goat half man monk who is just looking for some good old eternal peace when a cruel...cyborg fish does the unthinkable and all that is left for you to do is get cold blooded revenge! Tagged as: action, flash, free, game, launch, linux, mac, rating-y, theshpufa, upgrades, windows

April 09, 2014

David

From Jay is Games

by JohnB on April 09, 2014 11:00 PM

Platform: iOS, Mac, Windows — David David is a game, an arcade game, and David is a very unusual game. Our little polygon hero finds himself in a world of abstract shapes and giant evil beasts that are out to eviscerate him one angle at a time. His only powers are the ability to run away like a little yellow belly and fire slingshot-like blasts at his foes. Sometimes he feels powerful, sometimes victorious, but there's always nagging feelings of helplessness and hopelessness in this dangerous world that just wants David to go away. Tagged as: abstract, arcade, download, fermenter, game, indie, ios, ipad, iphone, mac, mobile, rating-y, surreal, tablet, windows

Night Lights: After Dark

From Jay is Games

by LDora on April 09, 2014 06:00 PM

Platform: Flash — Night Lights: After Dark They say everything is better with a friend, so the sequel to the original shadowy puzzle platformer has started up the buddy system. Using light to reveal or banish walls and hazards, you must make your way to the exit in each level, turning on light to lure your newfound companion to press switches and more for you. Tagged as: bombocracker, browser, flash, free, game, linux, mac, platform, puzzle, rating-g, windows

Castle Keeper

From Jay is Games

by Satori on April 09, 2014 04:00 PM

Platform: Flash — Castle Keeper As the last surviving apprentice tasked with the simple job of cleaning up the castle library, it seems you've accidentally dropped the Dark Grimoires of Sorth to the ground and now all the banished creatures have escaped. Oops! Hey, when a Denny's waiter so much as drops a plate they're "Now Hiring!" so this loosing-magickal-monstrosities-upon-the-earth business is something you should definitely sort out immediately if not sooner. Tagged as: browser, flash, free, game, linux, mac, paperclipstudios, puzzle, rating-y, slidingpuzzle, turn-based, windows